搜索资源列表
daubledong
- C++ Buider 里使用OpenGL的实例。文件可能比较大。-C Buider Lane examples of the use of OpenGL. Documents may be relatively large.
cvery_3453453523
- opengl中导入3ds文件 用于构建场景环境-3ds file import opengl build a scene for the environment
PrimeFrame
- vega Prime 三维视景开发框架结构。以 Multigen公司的 Creator2.5.1和 Vega Pr ime1.1 为主要工具,根据既有的数字地形,加贴纹理,映射文化特征,构建模型数据库,导入 Vega Pr ime 运行环境中实现交互,实现了一定程度的视景模拟。-vega Prime three-dimensional structure of visual development framework. Creator2.5.1 companies to Multigen a
opengl
- Opengl red book which contains the algorithms to build projects
OpenGLESTemplate-src
- OpenGL ES 开发使用的基础模板,个人已经编译打包测试成功,在模拟器和真机打包的app在build文件夹下-Template of OpenGL ES, support iphone s xcode project, contains build file in ./build folder
intro_ogl
- Programming with OpenGL: An Introduction OpenGL, the standard software interface for graphics hardware, allows programmers to create interactive 2D and 3D graphics applications on a variety of systems. With OpenGL you can create high-quality color
Opengl_GEARS
- Opengl建模,利用Opengl建立齿轮模型,并响应鼠标动作。是VC下Console程序。-Opengl modeling, using Opengl build gear models, and respond to mouse movements. Is a VC under the Console program.
OpenGL
- 基于OPenGL和c++构建的三维可视化程序。-Based on OPenGL and c++ to build three-dimensional visualization program.
touch
- TouchFighter2 TouchFighter2 is an OpenGL ES game that shows how to handle and calibrate accelerometer data, recognize gestures, handle multiplayer, add a movie sequence, and get maximum OpenGL ES performance. By looking at the code, you ll
用OPENGL+MFC编的三维地形
- 用OPENGL+MFC编的三维地形,可以构建TIN,旋转,平移,还加了纹理贴图,有数据。-OPENGL+ MFC series with three-dimensional terrain, you can build TIN, rotation, translation, has added texture, there are data.
MFCOpenGL
- opengl MFC下的框架搭建,包括添加哪些文件 并有简单例子-to build the platform for opemgl in MFC
SiftGPU-V370
- 使用gpu、cpu并行进行sift算子计算匹配,能够在原来的基础上加速处理,但对显卡要求较高,具体环境配置使用方法可以参照mannual-SiftGPU is an implementation of SIFT [1] for GPU. SiftGPU processes pixels parallely to build Gaussian pyramids and detect DoG Keypoints. Based on GPU list generation[3], SiftGPU th
openglkaifa
- 描述怎么建立opengl开发环境,并给出小程序进行试验。增强理解-Describes how to build opengl development environment, and gives a small test program. Enhance the understanding of
opengl
- 计算机图形学的OpenGL环境的搭建及一个小的测试程序-Computer graphics and OpenGL environments to build a small test program
MFC-and-OpenGL-code-Template
- 整理的在MFC下使用OpenGL绘制二维和三维图形的简单程序代码模板,里面有说明文档,只要稍加修改就可绘制自己需要的图形。适合刚接触的初学者,重新编译一下即可。编译环境:VS2008-Finishing in the MFC to use OpenGL to draw 2D and 3D graphics, a simple code templates, and a help document .With a little modification you can draw your own
OpenGL-AND-3DS-program
- opengl构建模型复杂,因此采用3dmax构建好模型,并用vc++读入模型,并进行模型控制-opengl build complex model 3dmax build a good model, and read with vc++ model, and the model control
the-framework-of-OpenGL
- 在MFC程序框架下搭建OpenGL开发环境-MFC program framework to build OpenGL development environment
RobotOpenGL
- 构建OpenGL虚拟场景,构建虚拟线框模型机器人,实现机器人在虚拟场景中漫游-To build OpenGL virtual scene, build a virtual wireframe model of the robot, the robot in the virtual scene roaming
opengl-lib-for-vc6
- 配置openGl在VC6.0上的程序运行环境,搭建属于计算机图形学的实践展示平台。-Configuring openGl in VC6.0 environment for running programs, build practice belongs computer graphics display platform.
Line
- 在MFC中建立OpenGL使用环境, 设置菜单和对话框,,编写直线扫描转换的核心代码(Build OpenGL environment in MFC, set menus and dialog boxes, and write the core code of line scan conversion.)